tooth soup

white and creamy commentary from the stovetop of the internet

Category: gaming

Meat and greet

Greet the Dawn
Creative Commons License photo credit: ?-WQ-?

Last night, I

did two things that I’m proud of. One was to get up in front of a whole bunch of people for the February Cottonmouth meeting at the 459 Bar and read out my short/flash …

Nostalgia

More than a

few weeks ago, my Mum asked me to get some photos off an old beige box of ours that had been sitting in a cupboard for the better part of two years. It was a fun experience, …

Video Games: The Highly Visible Art — Part 5

Space Invaders
Creative Commons License photo credit: mediafury

I’d like to use the final part of this video game series to get excited about indie games and the important role they have to play in encouraging the next wave of immersive storytelling experiences. As this …

Video Games: The Highly Visible Art — Part 4

Mario Bros
Creative Commons License photo credit: Diodoro

Replay:

Before I go into some examples of the use of freedom, I’d like to quickly recap on a few key points:

  • Immersion in games can be broken down into three subtypes–sensory, systemic, and fictional immersion.
  • Fictional

Video Games: The Highly Visible Art — Part 3

Playing the Player:

Before I start this post, I want to face up to the facts: as much as it might pain me to say it, most gamers don’t need a game to include complex, multi-layered plot, or a fully-realised …